Subspace Glitch™ simulates sudden broadcast signal disruptions: horizontal slice tearing, RGB channel splitting, pixel block corruption, and analog screen static. Glitch bursts trigger in rhythmic intervals by default rather than running constantly, authentically capturing intermittent transmission glitches.

OriginalEffectControls
| Control | Range | Default | Description |
|---|---|---|---|
| Intensity | 0 – 2 | 1 | Overall strength of individual glitch bursts |
| Speed | ×0.1 – ×4 | ×1 | How rapidly the glitch pattern flickers and mutates |
| Interval | 0 – 8 s | 3 s | Cooldown duration between bursts (0 runs continuously) |
| Duration | 0.1 – 2 s | 0.4 s | Active length of a single glitch burst |
| Slices | 4 – 80 | 24 | Number of horizontal tears; lower values yield broader slices |
| Shift | 0 – 120 px | 30 px | Maximum sideways pixel offset of torn slices |
| RGB Shift | 0 – 20 px | 4 px | Color channel separation distance during bursts |
| Blocks | 0 – 1 | 0.5 | Proportion of the frame broken into displaced square mosaic blocks |
| Noise | 0 – 1 | 0.35 | Intensity of analog TV static and scanline flicker |
The Burst Timeline
Between bursts, glitch calculations are skipped to conserve GPU performance. An active burst decays naturally over its Duration along a smooth curve rather than cutting out abruptly, and interval timing incorporates subtle random variance to avoid mechanical repetition.
Setting Interval to 0 runs the effect continuously, which works well for a persistent "Signal Lost" or "System Error" screen. Lowering the interval slider during a cooldown immediately schedules a new burst for instant feedback while adjusting settings.
Style Tuning and Medium Simulation
Slices and Speed define the physical character of the tear. A low slice count with a high Shift creates violent structural tearing, while dense slices with small shift values produce high-frequency, jittery vibration.
RGB Shift and Noise evoke vintage VHS tapes or CRT monitors. Setting Noise to 0 while boosting Blocks and RGB Shift produces modern digital video corruption, mimicking streaming packet loss and codec artifacts.
This effect resides in the same stylization stage as Pixelate. When enabled together, glitch tears slice directly through the mosaic blocks for an intricate broken aesthetic.
Last updated on November 3, 2026