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Persona

Outline

A band of colour grown outward from the avatar's silhouette. Persona blurs a copy of the frame's coverage alpha so it sits fatter than the real outline, and the part that sticks out is the band — the body itself is untouched

The band carries its own opacity, so it works on a transparent stage: the outline lands on your OBS scene or your desktop rather than disappearing into the void

Controls

ControlRangeDefaultEffect
ColorHex#ffffffBase colour of the band
Stripe ColorHex#000000Colour of the stripes laid over the base
Size1 – 64 px8 pxHow far the band grows outward
Opacity0 – 11Opacity of the whole band
Stripes0 – 10.5How densely the stripes pack across the frame
Stripe Mix0 – 11How far the stripe colour covers the base. 0 is base only
Stripe Speed−1 – 10.2How fast the stripes scroll, and which way. 0 holds still
Stripe Curve0 – 10How far a sine wave bends the stripes

For a Plain Solid Outline

Drop Stripe Mix to 0. The stripes still animate underneath, but the base colour covers them completely, and what is left is a clean solid band — anime-style linework, sticker white edges, that kind of thing

Leave a little mix in and pair it with a very slow Stripe Speed for a slowly flowing energy border; push Stripes up and add Stripe Curve and it lands closer to hologram interference

How the Stripes Are Laid Out

Stripes sets how many bands cross the frame — from about a dozen at the low end to well over a hundred at the top. Stripe Curve bends those bands along the vertical axis: 0 is straight diagonals, full is a pronounced wave

Stripe Speed is measured in stripe periods per second, and negatives reverse it. Because it counts periods rather than pixels, packing the stripes tighter makes the scroll look faster — move the two together to find the rhythm you want

Where It Lands

Outline runs after rim light, so the rim's glow stays inside the silhouette and does not bleed onto the band; and before drop shadow, so the shadow treats the band as part of the body it casts from

Last updated on September 4, 2026

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