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Persona

Fisheye

Fisheye recreates the look of an ultra-wide fisheye lens: the frame bulges outward from the center, bending more strongly toward the edges. It suits in-your-face close-ups or a security-camera style of exaggerated perspective.

Stage with the effect onStage without the effectOriginalEffect

Controls

ControlRangeDefaultEffect
Strength0 – 10.5How strongly the center bulges and the edges bend

At 1, the frame bends like a 150° fisheye lens across its diagonal.

Framing

Fisheye redraws the whole frame across its diagonal with the four corners held still, so the image always fills the window with no black borders. In exchange, the middle of each edge is cropped; the higher the strength, the more is cropped.

Turning the effect on or off eases the bulge in or out rather than crossfading between two images.

Render Order

Fisheye is scene-only. It runs after Drop Shadow and before Chromatic Aberration in the pipeline:

Stage Interaction

Clicks, drags, and drops on the stage run the pointer through the same fisheye mapping, so they always land on what the bent frame shows. Orbiting the camera reads the unbent pointer movement, so it feels the same with the effect on.

Last updated on October 21, 2026

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