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Persona

Models

Persona supports Live2D and VRM models on the same stage. Both appear in one model list, with a format icon on each row. You can use them together without switching modes

Bundled Models

Three models ship with the application and are always listed in the Inventory under Bundled: a Live2D model and two VRM avatars, each credited to its author

Opening Your Own Model

Open the InventoryAdd to Scene… under the layer list or on the tray menu — select Live2D or VRM in the sidebar, and click Open Model…. Select the model's entry file: a .model3.json for Live2D, a .vrm or .glb for VRM

Persona validates the file before loading it. A Live2D model with missing referenced files reports exactly which ones, rather than failing silently

A .glb file without VRM data is added to the scene as a 3D object. This lets you import props such as furniture or scenery from the model picker

The Recent group keeps the ten most recently opened models across restarts. Each row shows the format icon and, when available, the model’s own icon—the same one shown in VTube Studio

Per-Model Settings

Select a model in Layers to show its settings below the list. Each section can be collapsed, and its open or closed state is saved across restarts. This lets you keep unused sections, such as large motion groups, out of the way

SectionContents
InfoLoaded model details — see below
PositionVisual and numeric placement for this instance
MToonVRM only: material fine-tuning
Layer EffectsEffects applied to this layer alone
IdleThe VRM idle animation, or Live2D Auto Breath
TrackingThis avatar's Controller Movement and Microphone Lip Sync — see Tracking and Lip Sync
ParametersBindings from tracking and controller inputs to the model
MotionsMotion groups or VRM motion clips
ExpressionsThe model's expressions

These sections apply to the selected model. Tracking sources and automations have their own rows in the Control Panel. See the primary model for details about the scene’s default action target

Swapping Models

Swap… in the layer's actions menu replaces this layer's model in place, keeping its position in the scene's stacking order — see Swapping a Layer. To add a model rather than replace one, use Add to Scene… under Layers

Switching models keeps your framing: the placement is per instance, so a swap inherits the position, scale and rotation already set up on that layer

Models crossfade when you swap them, in the style the scene's Show and Hide sets. Live2D fades the whole model through a filter so that its parts do not show through each other. VRM uses a screen-space dither dissolve to preserve opacity and depth sorting, avoiding the exposed model interiors that can occur with an ordinary transparency fade

Shortcuts

Key bindings for expressions, motions and model swaps are saved per model and listed under Avatar Shortcuts in the Control Panel’s Automations row. See Avatar Shortcuts. Bound keys also appear as badges on motion and expression buttons for easy reference

To switch scenes with a key, give an automation a Switch Scene action. Automations can also run avatar actions on any avatar layer, not only the primary model

Model Info

The section heading identifies the loaded model as format · name, for example Live2D · RAYNOS-chan, using the same format as object layers

Expand Info to inspect the loaded model and help diagnose file or application problems. The fields depend on the model format; see the Live2D fields and VRM fields

Licence restrictions for bundled models also appear here. The notice remains visible even when the section is collapsed

Last updated on September 19, 2026

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