Open Tracking → Pose Tracking to assign network body-tracking sources to VRM avatars.
Setup
- Add a VRM avatar. Live2D models cannot receive humanoid skeletal poses.
- Choose the default VMC source or use Add Pose Source… to add VMC or mocopi.
- Match the sender’s destination address and port to the computer and source. Each pose source needs its own receiving port.
- Use Assign Avatars to select the target VRMs, then enable the source and Enable Pose Tracking.
A source can drive more than one avatar, but each avatar has one source per channel. Reassigning a model requires confirmation. The master switch pauses the channel without removing source settings or assignments.
Combining Inputs
Use a separate face source for facial expressions while the pose source supplies body movement. Webcam Tracking has independent body and hand assignments. Its hand tracking can complement VMC or mocopi; choose Fingers Only when wrist rotation should remain with the pose source.
When no VRM is available, add one before assigning a pose source. If a source stays waiting, check the sender, receiving port, network address, and channel and source switches. See the protocol’s guide for its setup and port-conflict details.
Last updated on October 21, 2026