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Persona

Pose Tracking

Applies toVRM

Open Tracking → Pose Tracking to assign network body-tracking sources to VRM avatars.

Setup

  1. Add a VRM avatar. Live2D models cannot receive humanoid skeletal poses.
  2. Choose the default VMC source or use Add Pose Source… to add VMC or mocopi.
  3. Match the sender’s destination address and port to the computer and source. Each pose source needs its own receiving port.
  4. Use Assign Avatars to select the target VRMs, then enable the source and Enable Pose Tracking.

A source can drive more than one avatar, but each avatar has one source per channel. Reassigning a model requires confirmation. The master switch pauses the channel without removing source settings or assignments.

Combining Inputs

Use a separate face source for facial expressions while the pose source supplies body movement. Webcam Tracking has independent body and hand assignments. Its hand tracking can complement VMC or mocopi; choose Fingers Only when wrist rotation should remain with the pose source.

When no VRM is available, add one before assigning a pose source. If a source stays waiting, check the sender, receiving port, network address, and channel and source switches. See the protocol’s guide for its setup and port-conflict details.

Last updated on October 21, 2026

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